> For the complete documentation index, see [llms.txt](https://hatchlingsinfo.revolvinggames.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://hatchlingsinfo.revolvinggames.com/life-stages.md).

# Life Stages

Each Hatchling has the potential to go through 5 life stages and will evolve to its next stage once reaching a specific level.

<table data-header-hidden><thead><tr><th width="144"></th><th></th><th width="311"></th><th></th></tr></thead><tbody><tr><td>Egg</td><td><img src="https://lh7-us.googleusercontent.com/docsz/AD_4nXf9GhR3L2MT6Wc26KE42D2S8MeO61bc8C1nIyuyZlUTAAfE9__U5y-PF2OAoNVxDbbcKgDGV3witVv1GqflPL-0SXMkBzjE1BTi_hlklbc5GT1cCQtkjlsoYVqJqaJYC9k9iBqMmqS7zDDvURXIIsStiFBa?key=fKCfRNWZJenjpPvX6JbkJw" alt=""></td><td>The starting point of a Hatchling’s life, the type of egg will determine the dragon’s element and the grade of egg will determine its potential rarity.</td><td><br></td></tr><tr><td>Baby</td><td><img src="https://lh7-us.googleusercontent.com/docsz/AD_4nXcRQGTMMpEwcPnMlgHPn-Ex7lE8N06eJoLK7I6DWYbwpAWCpLPK75l94mMfwYTqw9TWEaXSWpsCfrhFW76__CQj-gU_8I7or4Qj2WLQP42T1U9Q1JkGN3VR09ewkUwTllpxzPVMdsO4NmCUTZv6TRzGcMM?key=fKCfRNWZJenjpPvX6JbkJw" alt=""></td><td>The initial growth stage post-hatching, a Hatchling will be randomly assigned a personality trait and its rarity rating will be revealed!</td><td>Lvl 1</td></tr><tr><td>Youngling</td><td><img src="https://lh7-us.googleusercontent.com/docsz/AD_4nXfcfkg4CdPUF5ppvM5XV9YnQiuTMaXr5EGCjhscINNEUGS1Hbg2w6-dVCOilBrHpPlyug9e3OBSn0tETGf5n28tjozo__EjrszcnziaAPRSqu7SqDeEmbVqEnp6rodCmDPDnIehGlX9dRA_ZWKkxS4Ljxe7?key=fKCfRNWZJenjpPvX6JbkJw" alt=""></td><td>The stage where dragons start differing visually based on their rarity.  This is also when a Hatchling will gain a hobby trait.</td><td>Lvl 30</td></tr><tr><td>Adult</td><td><img src="https://lh7-us.googleusercontent.com/docsz/AD_4nXdeNJ8KbnNqJ56guY_1sGbeqETGIIAn3CpyImGdyJB34IndTMpH1ZQEMt1PC7_q567IISHs6bs8VS0oz3hwQAcBJNt_7FhkgQBJtaBP3rTT4kEb8kGFhg9A7IDRu-_w0xgJAtgsFIcTY-Jicd7GGjn6HFDv?key=fKCfRNWZJenjpPvX6JbkJw" alt=""></td><td>Once fully grown, Hatchlings will gain another hobby and personality trait.</td><td>Lvl 60</td></tr><tr><td>Ascension</td><td><img src="https://lh7-us.googleusercontent.com/docsz/AD_4nXfOaE5lSKUmCnsQD7_GZCLFG3OpUiYIdbqXoMcMF5ngwOy5x5p_vGAIDflr9ckyQJY3NXkdgJps9KyWlfIijAKEpBiTh5y3N03LSIOaImCGw0mh5_k4g0vC_dyyz0a8H9FRXMqvveJ4uRKxthz0JPzAuPpW?key=fKCfRNWZJenjpPvX6JbkJw" alt=""></td><td>At level 100, the hatchling can no longer accrue XP or level up.  Players can choose to ascend their hatchling, marking the end of their lifecycle, which celebrates their life by releasing them into a higher plane of existence.  When a Hatchling ascends, they take all their worldly possessions with them. This includes their decorations and biomes, leaving a fresh habitat for a new Hatchling’s journey to begin.</td><td>Lvl 100</td></tr></tbody></table>

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